![]() An unconventional use of Smite is to instantly and unexpectedly kill a minion to land skillshots such as Rocket Grab or Death Sentence on enemy champions behind it.When doing so, it's generally best to save Smite for siege minions. Smite can also be used to push a lane more quickly.Beyond dramatically speeding up clear time, its high damage provides a strategic last-hit advantage at high-priority buffs like Dragon and Baron Nashor. Smiting an enemy champion will draw the aggro of nearby minions as it is a single-targeted ability.The recharge cooldown of this spell can be reduced by summoner spell haste.Smite starts with one charge on a 15-second cooldown and gains an additional charge every 90 seconds starting from 1:30, with a maximum of 2 charges.Smite has no cast time and can be cast during the cast times and channels of other abilities. ![]() It is required to buy Gustwalker Hatchling, Mosstomper Seedling or Scorchclaw Pup. ![]() It deals true damage to the target large or medium monster, enemy minion, or pet.
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